Two creative teams from the OpéRA de poche project will present their co-creation process, focusing on the relationship between musical composition and the visual dimension of the work. This presentation will be illustrated by a live performance of excerpts from their operas, sharing the concrete stage of a work created for augmented reality. This event allows for the exploration of another aspect of the real/virtual relationship, through embodied singing as opposed to recorded singing.
This concert will be presented as part of the Semaines culturelles vietnamiennes 2023, organized by the Vietnamese Cultural Center to showcase the creations of Vietnamese artists in Montreal – including novelist and librettist Caroline Vu – and their collaborations.
This round table, bringing together renowned scenography professionals (Félix-Antoine Boutin and François Racine), an expert in 3D modeling and virtual scenography (Philippe Belhumeur of Normal Studio) and creative researchers in scenography, architecture and design (Marie-Josèphe Vallée and Imen Ben Youssef Zorgati) highlights the place of scenography in the creative process. The discussion centers around the possibilities of creating scenic spaces using digital tools, with the aim of returning to an enriched and renewed scenic space in the real world, placing the spectators at the heart of the process.
Operatic Constructions brings together scenography, visual arts, digital technologies and sound immersion to renew the experience (spatial, aural and visual) of opera and explore the relationship of bodies to the stage space, through the presentation of four operas in different modalities.
The exhibition allows visitors to experience operas conceived for the traditional stage and works designed for virtual and augmented reality, before returning to a renewed real stage that, inspired by virtual encounters, offers concrete immersion thanks to spatialized sound devices.
Members of the OpéRA de poche project team gave a virtual reality presentation at the PXR conference. This conference focuses on how artists are using XR in the performing arts, ways to facilitate this integration into works and audience receptivity.
The team presented the fruit of their explorations during phase 1 of the OpéRA project, demonstrating the tools they have developed to facilitate interdisciplinary creative processes specific to opera. They also discussed the impact of XR on operatic creation in the virtual space of a prototype of one of their operas.
The aim of this study day is to bring together artistic and academic institutions working with the new technologies of mixed, virtual and augmented reality (XR) to reflect on the future of opera as a genre. The research questions are as follows:
What possibilities do virtual and augmented reality offer, both artistically and in terms of dissemination? How can we democratize the genre and update it for the 21st century?